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GAME ANIM: VIDEO GAME ANIMATION EXPLAINED
Título:
GAME ANIM: VIDEO GAME ANIMATION EXPLAINED
Subtítulo:
Autor:
COOPER, J
Editorial:
CRC PRESS
Año de edición:
2019
Materia
PROGRAMACION DE JUEGOS
ISBN:
978-1-138-09487-1
Páginas:
256
53,50 €

 

Sinopsis

What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation.



Key Features

Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation.
Establishes the fundamentals of creating great video game animation, and how to achieve them.
A step-by-step explanation of every stage of a game production from the animator's perspective.
Readers should come away with an understanding of the expectations of a video game animator.



Table of Contents
Chapter 1: The Video Game Animator

Chapter 2: The Game Development Environment .

Chapter 3: The 12 Animation Principles

Chapter 4: The Five Fundamentals of Game Animation

Chapter 5: What You Need to Know

Chapter 6: The Game Animation Workflow .

Chapter 7: Our Project: Preproduction .

Chapter 8: Our Project: Technical Animation

Chapter 9: Our Project: Gameplay Animation

Chapter 10: Our Project: Cinematics & Facial

Chapter 11: Our Project: Motion Capture

Chapter 12: Our Project: Animation Team Management .

Chapter 13: Our Project: Polish & Debug

Chapter 14: The Future