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SCRATCH PROGRAMMING PLAYGROUND. LEARN TO PROGRAM BY MAKING COOL GAMES
Título:
SCRATCH PROGRAMMING PLAYGROUND. LEARN TO PROGRAM BY MAKING COOL GAMES
Subtítulo:
Autor:
SWEIGART, A
Editorial:
NO STARCH PRESS
Año de edición:
2016
Materia
PROGRAMACION DE JUEGOS
ISBN:
978-1-59327-762-8
Páginas:
288
24,50 €

 

Sinopsis

Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners, and in Scratch Programming Playground, you´ll learn to program by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit!

Each game includes easy-to-follow instructions, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code.

You´ll make games like:

Maze Runner: escape the maze!
Snaaaaaake: gobble apples and avoid your own tail
Asteroid Breaker: smash space rocks
Fruit Slicer: a Fruit Ninja clone
Brick Breaker: a remake of Breakout, the brick-breaking classic
Platformer: a game inspired by Super Mario Bros.
Learning how to program shouldn´t be dry and dreary. With Scratch Programming Playground, you´ll make a game of it!